{"id":11327,"date":"2018-11-27T17:50:17","date_gmt":"2018-11-27T16:50:17","guid":{"rendered":"https:\/\/historyofrappelz.com\/?p=11327\/"},"modified":"2019-03-09T23:15:22","modified_gmt":"2019-03-09T22:15:22","slug":"balancing-classes-introduction","status":"publish","type":"post","link":"https:\/\/historyofrappelz.com\/en\/balancing-classes-introduction\/","title":{"rendered":"Balancing classes: introduction"},"content":{"rendered":"<p style=\"text-align: center;\"><strong>With each release of Epic, Rappelz knows, as usual, a rebalancing proposed by Gala. However, after Devildom part one, Webzen decided to take charge of class balancing, and set up the &#8220;Q.A. team&#8221;.\u00a0 <\/strong><\/p>\n<div id=\"attachment_11324\" style=\"width: 828px\" class=\"wp-caption aligncenter\"><img aria-describedby=\"caption-attachment-11324\" decoding=\"async\" class=\"size-full wp-image-11324\" src=\"https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-1.jpg\" alt=\"\" width=\"818\" height=\"595\" srcset=\"https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-1.jpg 818w, https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-1-300x218.jpg 300w, https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-1-768x559.jpg 768w, https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-1-400x291.jpg 400w\" sizes=\"(max-width: 818px) 100vw, 818px\" \/><p id=\"caption-attachment-11324\" class=\"wp-caption-text\">Realized by ALEX ILLUSTRATEUR (<a href=\"http:\/\/et-si.net\/Blog\/\">http:\/\/et-si.net\/Blog\/<\/a>)<\/p><\/div>\n<h3>The purpose of balancing<\/h3>\n<p>The primary purpose of balancing, in a video game in general, is to put all characters on an equal footing. This rule is especially true in PvP games. However, it is not targeted for PvP.<\/p>\n<p>After announcing the first balancing (available on <a href=\"https:\/\/www.facebook.com\/notes\/rappelz\/qa-update-3\/10155119184010947\/\">Facebook<\/a>) and applying it, Webzen published a <a href=\"http:\/\/forum.webzen.com\/forum\/en\/rappelz-english\/rappelz-announcements\/2353783-devildom-part-2-%E2%80%93-post-update-insights\">FAQ<\/a> that announces the purpose of this balancing and the changes that will be made on each class.<br \/>\nIt therefore aims to make the primary utility of each class, and to put the mainly single-target classes further forward by reducing the effectiveness of area spells on a large majority of classes.<\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" class=\"aligncenter wp-image-11325 \" src=\"https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-2-1024x563.png\" alt=\"\" width=\"578\" height=\"318\" srcset=\"https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-2-1024x563.png 1024w, https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-2-300x165.png 300w, https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-2-768x422.png 768w, https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-2-400x220.png 400w, https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-2.png 1298w\" sizes=\"(max-width: 578px) 100vw, 578px\" \/><\/p>\n<h3>Balancing overviews<\/h3>\n<p>We will therefore, in this article, present you the modifications made on the classes, following the release dates of each one.<\/p>\n<p>However, as balancing is a continuous process, further changes will be made in the future.<\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" class=\"aligncenter wp-image-11326 size-medium\" src=\"https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-3-300x225.png\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-3-300x225.png 300w, https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-3-768x576.png 768w, https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-3.png 1024w, https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-3-400x300.png 400w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>With each release of Epic, Rappelz knows, as usual, a rebalancing proposed by Gala. However, after Devildom part one, Webzen decided to take charge of class balancing, and set up the &#8220;Q.A. team&#8221;.\u00a0 The purpose of balancing The primary purpose of balancing, in a video game in general, is to put all characters on an equal footing. This rule is especially true in PvP games. However, it is not targeted for PvP. After announcing the first balancing (available on Facebook) and applying it, Webzen published a FAQ that announces the purpose of this balancing and the changes that will be [&hellip;]<\/p>\n","protected":false},"author":153,"featured_media":11324,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[805,421,431,420,446,450,455],"tags":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v20.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Balancing classes: introduction - History of Rappelz<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/historyofrappelz.com\/balancing-classes-introduction\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Balancing classes: introduction - History of Rappelz\" \/>\n<meta property=\"og:description\" content=\"With each release of Epic, Rappelz knows, as usual, a rebalancing proposed by Gala. However, after Devildom part one, Webzen decided to take charge of class balancing, and set up the &#8220;Q.A. team&#8221;.\u00a0 The purpose of balancing The primary purpose of balancing, in a video game in general, is to put all characters on an equal footing. This rule is especially true in PvP games. However, it is not targeted for PvP. After announcing the first balancing (available on Facebook) and applying it, Webzen published a FAQ that announces the purpose of this balancing and the changes that will be [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/historyofrappelz.com\/balancing-classes-introduction\/\" \/>\n<meta property=\"og:site_name\" content=\"History of Rappelz\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/HistoryOfRappelz\/\" \/>\n<meta property=\"article:published_time\" content=\"2018-11-27T16:50:17+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2019-03-09T22:15:22+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/historyofrappelz.com\/wp-content\/uploads\/2018\/11\/equilibrage-intro-1.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"818\" \/>\n\t<meta property=\"og:image:height\" content=\"595\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Leriana\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@hofrappelz\" \/>\n<meta name=\"twitter:site\" content=\"@hofrappelz\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Leriana\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/historyofrappelz.com\/balancing-classes-introduction\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/historyofrappelz.com\/balancing-classes-introduction\/\"},\"author\":{\"name\":\"Leriana\",\"@id\":\"https:\/\/historyofrappelz.com\/#\/schema\/person\/a241109681b2a4d99a77704060be48e1\"},\"headline\":\"Balancing classes: introduction\",\"datePublished\":\"2018-11-27T16:50:17+00:00\",\"dateModified\":\"2019-03-09T22:15:22+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\/\/historyofrappelz.com\/balancing-classes-introduction\/\"},\"wordCount\":194,\"commentCount\":0,\"publisher\":{\"@id\":\"https:\/\/historyofrappelz.com\/#organization\"},\"articleSection\":[\"Blog HOR en\",\"Builds\",\"Guide\",\"HOR Blog\",\"Notions\",\"Rappelz\",\"Technical\"],\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"CommentAction\",\"name\":\"Comment\",\"target\":[\"https:\/\/historyofrappelz.com\/balancing-classes-introduction\/#respond\"]}]},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/historyofrappelz.com\/balancing-classes-introduction\/\",\"url\":\"https:\/\/historyofrappelz.com\/balancing-classes-introduction\/\",\"name\":\"Balancing classes: introduction - 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